Hello! I mostly play War Machine as my main character while I slowly level up other people and so I wanted to look into where to put Infinity Points on the character. Spending some time in Excel (since most of this is only theory as I only have like 60 Infinity Points (so many other good games to play)).
The initial part of my plan is to grab 150 points 'spent' in each gem, mostly to unlock all of the bonuses. The big capstone I believe is the +1 to every attribute that each gem provides at 150 points.
Well, here's what that will provide (on top of all of the other bonuses):
Initial 900 Points
And now here is where I plan on putting my first 900 points and why.
Mind Gem -- My plan here is to put 150 points in the Mind Gem first, all of them spent on Deep Thought. This raises it to Rank 75 and provides 375 Suit Power (or 22.5% more damage). This is on top of the 0.5% health we get back on a crit, reducing all of our suit costs by 10% (a nice little bonus to further help sustain), and +1 to all attributes (or 8% more damage).
Time Gem -- The first 120 points are going into Temporal Loophole to buy 30 ranks. This provides 15% attack speed and 15% move speed. This makes us faster and it makes Total War hit faster. The next 30 points are invested in Time Flux for -3% cooldown reduction on Dash/Teleport powers. Time Gem provides us with a charge refresh on Medkit use and another charge for our Dash providing a lot more mobility.
To answer a question you might be having. Why only 30 ranks of Temporal Loophole? Because anything higher starts to waste points, in my opinion. I currently have an item that provides 14% attack speed (working on finding a better replacement). I only get 13.7% attack speed on my character sheet. That means 0.3% of that item isn't being factored in. At 15% the increase in attack speed will only be 14.5%. That's not that much of a loss.
If you wanted to max that particular option out to 25% attack speed? Your character sheet would show 21.1%. A loss of 3.9%. That's 32 infinity points worth of attack speed that's out the wind.
Reality Gem -- all 150 points into Patency. 75% more damage for our Signature seems really good and using Medkits lowers the cooldown of our Sig and Ulti here and there too, also nice.
Power Gem -- all 150 points into Superhuman. 5% more brutal strike chance is nice. Also having a higher chance to crit on Ulti or Brutal on our Sig is nice too.
Space Gem -- 100 points to buy 4 ranks of Durability. 10 points into Micro-Warps for some more Defense Rating multiplier and 40 points into Space Gem Infusion for 10 ranks to get that 5% chance for more damage on each attack. The more damage reduction after using a Medkit and a flat 1% more Damage Reduction are also both nice.
Soul Gem -- 108 points for 18 ranks of Inner Resilience (for Health on Hit) and 42 points for 6 ranks of Against All Odds for more Health Regeneration. Neither are amazing options, but it does give us 10% more healing from medkits and a free medkit use when falling below 30% health.
The Next 1100
Here's where I plan on allocating those:
With all that typed out, I'm looking for feedback and ideas, hopefully get a discussion going on what we should be looking at for War Machine in the Infinity System.