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Momentum Killed the Beast

The Parabolic PandaThe Parabolic Panda AssembledPosts: 69 Mighty

Hey all,

Not sure who to tag here, but something has got to be done about Beast.

I got him to 60 and as is, I'll never touch him again. I tried using his X-Friends powers, and waiting for momentum was brutal. Cooldowns are fine, but cooldowns AND constant moving? It was brutal, especially with only 8 power slots and 3 dash charges.

Please reconsider Momentum. Circling a group of enemies for 30 seconds just to call Angel isn't fun.


  • BladeBroBladeBro Posts: 83 Mighty

    I'm running movement/melee beast currently and having a decent amount of fun, I understand your momentum issue but i found that with my particular rotation, it takes well timed dashes, and efficient use of his grapple hook swing, then I essentially work up to his Angel summon, each rotation, the dashes aren't always needed, it's just depends on your choice of skills and build.

    Currently Farming Pyro's Cosmically Enhanced Flamethrower currently got
    2 normal Pyro's Flamethrower
    5 normal Magneto Was Right T-shirts
    1 Cosmically Enhanced Magneto Was Right T-shirt
    Started farming it 17th July
    Next will be Cosmically Enhanced Book of Demonicus
    and 1 day Cosmically Enhanced Cargill's Rewrites

  • XLenceofXQtionXLenceofXQtion Posts: 1 New Agent

    I've found it depends on your build, my build keeps my momentum filled and/or fills quickly. I make use of 3 somersaults and his dash ability which allows me to keep momentum and avoid hits.

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