Starting a guide for War Machine- he is blast to play ranged ! Clears Cosmic OPs/Trial easily. Tons of AOE and Crazy Sig #s.
Basic Info: Press Triangle on Skill to see this info
Traits: Strength / Durability (4% added bonus per)
Suit Power: Damage rating increase with increased spirit(suit power)
A) Limited War- Basic Range *Switch to Total War once You get Mkraan to rank 1/Gib Relics (Full stack is 150 Spirit)/Improved Arc Reactor usually 2 out these 3 items would be enough spirit to drop the basic.
C) Clear the Room
D) Suppressing Fire
A) Built For War
B.) Army Of One
C) Hammer of War
D) Plasma Cannon
* Group Play/Single Target Focus/Boss rush Drop Suppressing fire and take Spit Fire* See Talents for reason.
3. Gear (Slots 1-5)
A Load up on Damage traits/Ranged Damage
B. Crit Rating
C Crit Damage
D. Brute Rating
WM is lacking in ideal niche Artifacts the best I have found so far
Advanced Arc Reactor Up to 550 spirit/ 5% less area damage from enemies / 5% boss damage.
I think a trifecta of GOK/Ar Reactor and Tombstone with cosmics affixs of 150 spirit and +1 all attributes is BIS currently
Tombstone 3 piece suit= 5 durability with a 4 durability proc under 20%
Green Goblins the big one- 2 strength/400 brute rating 700 damage to explosive powers (Sig+Hammer of War) and proc for additional 700 explosive damage under 40% health (20s CD).
Relic of Giborim 150 + spirit at 100 relics. The advanced trade in relic gives a total of 200 Spirit +1 all attributes.
Row 1: Heavy Plasma Load: 25% More Damage to Plasma Cannon while Plasma is active powers gain 10% Damage
Row 2: Arc Reactor 20% more Damage in exchange for 50% more suit cost (Once Mkraan/Gibs/Arc Reactor artifact this spirit is a non-issue)
Row 3:Missile Deployment: Mainly for 2x Hammer of War Charges
Ro 4: Reactive Defense System: Built for War Gets a damage shield for 2 secs and restores health (wining)
Row 5: 2 choices here A) Playing solo take Coolant Reactor (Eliminates Heat) so you can use suppressing fire on trash.
B.). Overclocking talent for patrols/ group play. Since trash can be taken out easily this is a single target DPS increase with 15% for heat generating powers. This drops suppressing fire and uses spit fire instead for single target sustained DPS.
Currently using a Mandarin with +1k Brute Rating. Loving it so far.
Anything +crit rating/Brute Rating or +Strength/Durability
Ant Man- + 1 Strength
Luke Cage + 1 Durability
I went with the 300 ranged Damage/300 Brute Rating mod for 3 artifacts so far.
Cosmic Affix for Artifacts
+1 all attributes= 320 Damage Rating
+150 Spirit=Roughly 10% Suit Damage bonus = 400 Damage Rating
-10% Sig reduction
Infinity Points Theory
Currently at 100 points Dropped in all in =Signature Damage which is +50%. Best bang for the buck at the moment. At cosmic level trash is easy so this is for the bosses.
I AM THE BFG