So, even knowing Gambit was in a pretty bad state for the launch, I chose him as my starting hero since he's my favorite.
This patch makes Gambit virtually unplayable thanks to 2 changes that I've noticed so far.
Royal Flush his only decent spammable AoE now has an 8 second cooldown, when it had none prior to this patch, and this change was not listed in the patch notes. The Kinetic Energy "bonus" halves the cooldown if you have the KE to spend.
Street Sweep instead of having no cooldown now has an 8s cooldown. Again, unlisted in the patch notes.
These changes make a bad hero straight up unbearable.. this is just unacceptable for Gambit players.
Street Sweep cooldown might be due to the ground effect changes, but an 8s cooldown on something like this is awful when it was vital to trash clearing. If anything get rid of the ground effect and just have the DoT apply to enemies it makes contact with. Remove the cooldown.
I have no clue who thought any of these changes were good, or why they made it in to this patch. The only thing I can figure is these were being tested and a mistake was made that slipped it to the live patch? This makes me wonder if there are any other changes in this patch that weren't listed though...
Gambit is in desperate need of an update (for both console and PC) @MichaelMayhem ...plz halp.
EDIT: Another change/bug I see is that Fold 'Em has no Kinetic Energy effect. At least it's not listed in the tooltip.
I can't see if there were any talent changes as I can't even look at them until I'm level 32...for whatever reason. (should probably change that @GazFirefly )